Importing rigged Character

I have a issue when importing an animation as a fbx it imports in. Check out the video and let me know what I’m doing wrong??

HI @ajpanimations It’s hard to know what’s going on without seeing how your rig hierarchy is constructed. But it appears that your joints may not be under a single hierarchy?

Hi Ronan,

I managed to solve the problem with the discord group, mainly its the way I export the character

thanks for getting back to me

Here’s the outcome: