Improve Shader Performance and In-Game Frame Rates with Shader Execution Reordering 

Originally published at: https://developer.nvidia.com/blog/improve-shader-performance-and-in-game-frame-rates-with-shader-execution-reordering/

Learn about Shader Execution Reordering (SER), a performance optimization that unlocks the potential for better ray and memory coherency in ray tracing shaders.