Inconsistent VIC performance

Hello, we have noticed that the “NvBufferTransform” function, which in theory uses the VIC HW, has an inconsistent performance, sometimes taking as much as 2x time to do the same conversion.

Time taken by NvBufferTransform scaling a 2800*1500 picture:

Conversion time: 7340
Conversion time: 2759
Conversion time: 2731
Conversion time: 3930
Conversion time: 3865
Conversion time: 7266
Conversion time: 7322

Any ideas why is this happening?

Hi,
We enable DFS of VIC from r32.4.3. It gives better power consumption but if your loading is always high, suggest disable it. Please refer to

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