This is for Vulkan API.
In Nsight, is there a way to see the layouts for framebuffer attachments?
In my app, I use a renderpass with 2 subpasses. I’m getting validation errors related to image layouts. The renderpass has 5 attachments: 1 swapchain image, 3 color attachtments, and 1 depth. In the first subpass, the 3 colors are added as color attachments; on the second subpass, they are used as input attachments.
Is seems like the attachments are not transitioning to
vk::ImageLayout::eShaderReadOnlyOptimal in the second subpass, and that’s what I’m trying to debug.