I’ve got another question regarding the particles demo. If you enable the sliders and play around with them, there are some settings which make the framerate drop in a way that it doesn’t raise again afterwards. I’ve made some benchmarks on the code and found that it is the radix sort which gets slower every frame it is run. I know that physics simulations can be unstable but I don’t see how this could be the fault of the radix sort performed on the memory arrays? Can you give me an explanation on this?
Thanks in advance,