hi, is it possible? i can make a “regular” build, but when i’m trying to make an Installed Build from NvRTX_Caustics-5.4 there is a lot of syntax errors appear, like these:
[505/2917] Compile [x64] Module.Renderer.1.cpp
D:\UE_5.4_ca\Engine\Source\Runtime\Renderer\Private\RayTracing\RaytracingOptions.h(255): error C2059: syntax error: ‘,’
D:\UE_5.4_ca\Engine\Source\Runtime\Renderer\Private\DeferredShadingRenderer.h(1076): error C2061: syntax error: identifier ‘FRTWaterCausticsLightInfo’
D:\UE_5.4_ca\Engine\Source\Runtime\Renderer\Private\DeferredShadingRenderer.h(1085): error C2061: syntax error: identifier ‘FRTWaterCausticsLightInfo’
Compile [x64] Module.Renderer.1.cpp: Exited with error code 2 . The build will fail.
- video: https://youtu.be/QtYi2txe_z0
btw, there is an issue with dispersion in 5.4 - now it works only with Ray Traced Caustics Use CustomData 0, otherwise it makes a master-shader compilation error when amount of dispersion is > 0