"Interpolant" precision on a texture read with linear interpolation?

I read in 2 places that the index during a texture read using linear interpolation is quantized to 256 values.

Is it the case for the latest Cuda Toolkit (11) and latest hardware (Pascal, Volta, Turing, Ampere)?

I could not find this information on the Cuda Toolkit Documentation.

linear interpolation is quantized to 256 values.

That is correct and applies to all GPUs supported by CUDA. Documented in appendix H of the CUDA Programming Guide:

https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#linear-filtering

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