Hi,
I get invalid memory access exception inside one of the nvoglv64 threads. I have tracked it down to using glPushDebugGroup with the message allocated on heap. I even deallocate the message memory after the corresponding glPopDebugGroup. It works fine when the message is in static memory of the program (string literal).
https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glPushDebugGroup.xhtml
This reference page does not mention any such restrictions.
Am I using it wrong or is this a bug in the driver? I have tried it with 465.89 and 466.27 and both exhibit the same problem.
Thanks for any help.