I know CUDA is good for GPGPU, but does CUDA prooves himself as the technoligy of tomorrow for games?
Maybe CUDA can improove the eye candy in games?
Maybe in CUDA you can do the same things with shaders pipeline, only faster?
Because I was told that CUDA deals with a larger set of problems then the set of problems that are relevant for games. And perhaps in the set of problems only relevant for games, CUDA does not contribute?