Is it possible for a surface gripper to grasp a deformable object?

Isaac Sim Version

[*] 4.5.0

For mu project, i want to use a surface gripper to grasp a deformable object. I have already checked the manual. But i found it just works on rigid body and i cannot find any information about grasping deformable object by surface gripper.

I wonder is it possible to use the surface gripper to grasp the deformable object or particle object?

Hi @m.li-5 thank you for your question. Unfortunately, we are still not supporting grasping of deformable objects. Hopefully we will provide this in future releases. For now, I would recommend making a proxy for deformable objects depending on your application. For example you could split the cube into two and add a prismatic joint with passive stiffness.

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