The night sky on the Environments tab is still very bright. I would expect Night to be dark unless illuminated by something.
Thanks
Night Sky
The night sky on the Environments tab is still very bright. I would expect Night to be dark unless illuminated by something.
Thanks
Night Sky
@DataJuggler there are several ways to change the brightness of a sky; and, it really depends on what you are using. for your specific use case of a premade procedural/dynamic skies from the environment/sky browser, i can offer a few options and am sure there are other methods to achieve the result you may be looking for:
time of day
slider to adjust the sun/moon position and the overall brightness. each dynamic skies come into stage at different time of day; the night sky comes in at 9AM by default, so perhaps it’s where the root of confusion is. but this is why you’d want to change the setting after the fact. all clips below were taken in 2023.2.0 beta:Environment
xform prim and you should be able to locate the exact same set of params in its property. you can confirm this by seeing the same values being updated at the same time.PostProcess
(such as Intensity
and/or Exposure
). in the clip below, you can see how it impacts your scene:if you aren’t using the dynamic skies, you can consider other methodologies:
Thank you for the detailed explanation. I will try the time of day and the other methods.
I don’t see the time of day feature on the sky. Do I have to use an extension for that?
I found it, you have to select Environment.
Thanks
correctomundo, i mentioned it under the second bullet point just in case you missed it.
You can also simply lower the exposure of the scene or lower the power of the lights in the properties tab.
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