I found there is an API NvCVImage_InitFromD3D11Texture, which init from D3D11 texture, but there is no API for D3D9.
Is there anyway to init NvCVImage from D3D9 texture or surface?
I found there is an API NvCVImage_InitFromD3D11Texture, which init from D3D11 texture, but there is no API for D3D9.
Is there anyway to init NvCVImage from D3D9 texture or surface?