Is there still the GameWorks SDK with "ray-traced area shadows and ray-traced glossy reflections"?

Sorry, this is old.

What’s the Difference Between Ray Tracing, Rasterization? | NVIDIA Blog

  • “The updated GameWorks SDK, coming soon, includes ray-traced area shadows and ray-traced glossy reflections.”
    Where is this GameWorks SDK? Is it NVIDIA GameWorks (github.com)? And which one contains “ray-traced area shadows and ray-traced glossy reflections”? What are the denoisers used in these “ray-traced area shadows and ray-traced glossy reflections”?
  • “GameWorks SDK will add a ray tracing denoiser module.”
    Also, where is this denoiser module? Does it already become NRD?

Thanks.

Looks like the “ray-traced area shadows and ray-traced glossy reflections” part is KickStart RT SDK | NVIDIA Developer?

And, NRD is a module.

However, “Is this a complete replacement for ray-traced reflection or GI?” “No, it is not.”