4.5.0
4.2.0
4.1.0
4.0.0
4.5.0
2023.1.1
2023.1.0-hotfix.1
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Operating System
Ubuntu 22.04
Ubuntu 20.04
Windows 11
Windows 10
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GPU Information
Model: NVIDIA GeForce RTX 4047 Laptop GPU
Driver Version: 572.16
Topic Description
Detailed Description
Is it common to get a prim structure like the following while importing a Robot from the URDF?
Is it common to reference the meshes from the Scope called meshes and organized like in the following structure?
rbvogui is my robotPrim which has the joints and links and the meshes used in those links are refererred from the meshes scopes.
(Add more steps as needed)
Error Messages
(If applicable, copy and paste any error messages you received)
When a URDF file is imported into Isaac Sim, the asset structure is organized into separate scopes for visuals, colliders, and meshes to prepare the model for a more efficient and modular simulation. This structure is part of Isaac Sim’s larger asset optimization workflow, which is distinct from the raw URDF format.
For more information on Isaac Sim’s asset structure and optimization, you can refer to the official documentation on the Isaac Sim Asset Structure.