Hello fellow developers and Nvidia!
The other topic was marked resolved by user PROTOTYPE. The issue with Isaac Sim 2019.1 was resolved with a temporary solution proposed by @sergey and @z-zhang (thanks guys, I was able to get 2019.1 to work).
The proposed final solution from Nvidia - updated SDK and XML - was released this morning, but the same issue is still there.
I am starting another topic specifically for this problem in the 2019.2 version.
I am using:
When I start up the Carter Sim or the Robot Builder Map using:
UE4 shows an error message:Failed to open map file. This is most likely because the map was saved with a newer version of the engine.