I’m experiencing an issue with Isaac Sim when trying to load the “Hello World” example. After loading the example, the application becomes unresponsive. In the console, I see the following warning:
[omni.hydratexture.plugin] ‘/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0’ is not a Usd.RenderProduct and cannot be used, reseting to ‘/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0’
Here are my system details:
Isaac Sim version: 4.2.0
GPU: NVIDIA RTX 4070
Has anyone encountered a similar issue or has any suggestions on how to resolve it? Any help would be greatly appreciated!
I solved this issue after using version 4.0.0, but I still don’t know the cause of the problem. If anyone could explain it to me, I would be very grateful.
Yes, I’m encountering the same issue with both the Hello_World Extension and the regular workspace. This is a new issue; it wasn’t happening before. I have reset, re-downloaded, nothing worked
RTX 3080 | 4.2.0
2024-10-22 13:46:28 [404,406ms] [Warning] [omni.hydratexture.plugin] ‘/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0’ is not a Usd.RenderProduct and cannot be used, reseting to ‘/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0’
2024-10-22 13:52:08 [745,271ms] [Warning] [omni.hydratexture.plugin] ‘/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0’ is not a Usd.RenderProduct and cannot be used, reseting to ‘/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0’
2024-10-22 13:53:34 [831,343ms] [Warning] [omni.fabric.plugin] getTypes called on non-existent path /OmniKit_Viewport_LightRig
2024-10-22 13:53:35 [831,347ms] [Warning] [omni.usd] Coding Error: in _Get at line 3003 of /builds/omniverse/usd-ci/USD/pxr/usdImaging/usdImaging/delegate.cpp – Failed verification: ’ prim ’
2024-10-22 13:53:36 [832,674ms] [Warning] [omni.usd] Coding Error: in _Get at line 3003 of /builds/omniverse/usd-ci/USD/pxr/usdImaging/usdImaging/delegate.cpp – Failed verification: ’ prim ’
I am not experiencing any freezes, but this error persists not only with this “helloworld” project but also in my other projects. The viewporttexture_0 error has become a common screen issue for me. I’m not sure if it’s an error within Isaac or something I did with the viewports, but omni_kit_widget_viewport_ViewportTexture_0 keeps appearing whenever I click save and hot reload.
But it is not affecting anything… may be we can ignore this…
2024-11-06 03:06:53 [66,764ms] [Warning] [omni.hydratexture.plugin] ‘/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0’ is not a Usd.RenderProduct and cannot be used, reseting to ‘/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0’
Received the same error signal, freezes when opening USD. There were no issues with using Isaac sim 2023.1 and 2022.1, and USD can be opened normally. When can this issue be resolved?
I use the 2022 or 2023 version to create “USD” and then “Collect Asset (flat)” as my asset for use in a home environment. I copied it to Ubantu and Windows systems, but when I opened “USD” using Isaac sim4.2, it couldn’t be opened. The result was the same, always freezing in “Physics tasks”, even if I waited for a long time, the same result still appeared.
Then I use ‘standalone’, which can be opened normally.
Then I opened it using the 2022 or 2023 version, and it opened normally. Due to file upload restrictions, I am unable to share my USD.
Thank you for sharing the details about the freezing issue you’re encountering with Isaac Sim 4.2 when opening the USD file, especially during the “Physics tasks.” Since you’re unable to upload the full USD file due to size restrictions, could you please create a minimal reproducible example that still triggers the issue? This will help us better understand and diagnose the problem.
I recommend creating a new topic in the forum specifically for this issue and attaching a simplified version of your USD file there. A minimal USD file that still reproduces the freeze would be extremely helpful for debugging.
Here’s how you can create a minimal reproducible example:
Start by removing any unnecessary elements from your USD file while ensuring that the freeze still occurs.
Provide detailed steps on how to reproduce the issue with this minimal USD file.
Once you have this simplified version, please share it in the new topic.
This will allow us to investigate more effectively and provide a solution. Thank you for your cooperation!
The Isaac 4.2.0 shows as (Not Responding) when I try to load the Franka robot (Found out by uncommenting code and checking each line). franka = world.scene.add(Franka(prim_path="/World/Fancy_Franka", name="fancy_franka"))
Did you encounter the freeze issue while loading the Hello World example? If not, please create another topic and mention this one there if you think it’s related. Thanks.