That is because of the GstBuffers in the two branches point to the same memory.
Please refer to Parallel branching in deepstream 6.4 - Intelligent Video Analytics / DeepStream SDK - NVIDIA Developer Forums
That is because of the GstBuffers in the two branches point to the same memory.
Please refer to Parallel branching in deepstream 6.4 - Intelligent Video Analytics / DeepStream SDK - NVIDIA Developer Forums