Hi,
I have used TX2 with Jetpack 3.1 and I wirted a project, it run ok.
When I upgrade to Jetpack 3.2, it occured bug like this:
shaderlist_impl.h:50: void cask::ShaderList<ShaderType, OperationType>::sortHandles() const [with ShaderType = cask::ConvolutionShader; OperationType = cask::Convolution]: Assertion `((*i)->handle != (*prevI)->handle) && “Internal error: CASK: all shaders must have unique names”’ failed.
Who know this question?
Thanks.