Thank you for your reply,
- I am using Jetson Nano,
- block(32,32), grid((M + block.x - 1) / block.x, (M + block.y - 1) / block.y); // M = 1000
- Yes the GPU clocks are locked
- For each kernel I launch 50 consecutive times
- inPtr type is uint8_t (unsigned char)
I posted another question related to the matter but using a simple program link which tries to explore the L1/L2 cache usage in Jetson Nano.
I tried compiling the code with const and restrict to achieve a cache read but the generated sass reports the same code. am I missing something here ?