Large Vertex Array Transformation Using CUDA to transform a large vertex array by a rotation matrix

Hi,

I am new to GPU programming. Before I start using CUDA, I want to know if the following is possible:

  1. Transforming a large vertex array by a rotation matrix using CUDA.

  2. Fast 2D sorting using CUDA.

  3. Fast triangle rasterization on GPU using CUDA. (Scanline rendering in memory)
    Should return a buffer containing 1 for triangle pixel.

  4. Has anyone wrote a Type Library to be used with “VB6”. This would be really of great help to VB programmers to harness the power of GPU computing in a simplest way.

Any relevant links, source code examples are most welcome.

Thanks in advance.

Keep smiling,
mahesh.

Hi,

Has not anyone implemented a simple Matrix-Vector multiplication code. Can anyone guide me with a simplest possible CUBLAS Matrix-Vector example.

Thanks in advance.