Trying to get SDK samples compiled and getting this:
ld: library not found for -lcutil_i386
Any thoughts ?
Regards
I have a MacBook Air with a 9400M GPU and I had the same problem. As I read in a previous post, you have to go to folder /Developer/GPU Computing/C and run “make i386=1 x86_64=0”. After that it should work just fine. It did we me.
Cheers.
Yes it does not build if you try x64. I don’t know what’s the status of 64bit support for OSX is…