I cant seem to make live replay work after migrating to using slang from dxc.
Here’s the log I get:
D3D12:
NVIDIA Nsight Graphics Capture Replayer
Loading Capture File:
> Loading File ................................. 100% (1ms)
Capture Information:
> Process....................................... ArcEditor
> Command Line.................................. "D:\Projects\ArcEngine\bin\Release\ArcEditor.exe" -gfx-api=D3D12
> UUID.......................................... 6e5ddf54-c3f5-47f3-819b-3d9b0ca14492
> Time.......................................... 2026_05_17_14_51_29
> Nsight Version................................ 2026.1.0
> Nsight Build Id............................... 37556978
> Operating System.............................. Windows 11 (25H2)
> Primary GPU................................... NVIDIA GeForce RTX 4060 Laptop GPU
> Driver Vendor................................. NVIDIA
> Driver Version................................ 596.54
> Primary API Version........................... D3D12
> D3D12Core Version............................. 10.0.26100.8328
> Non-Portable.................................. False
> Captured Frame................................ 43
Replay Information:
> Nsight Version................................ 2026.1.0
> Nsight Build Id............................... 37556978
> Operating System.............................. Windows 11 (25H2)
Initializing Replay:
Failed to register application to profile via capture path, 'D:\Projects\ArcEngine\bin\Release\ArcEditor.exe' via NvAPI, status=-166
> Bucketing Resource Types ..................... 100% (0ms)
> Application specific driver state found but not applied. To enable use --enable-dx12-application-specific-driver-state.
> Using Replay GPU: NVIDIA GeForce RTX 4060 Laptop GPU
> Using Replay Driver Version: 596.54
> D3D12 checkpoint buffer: 0x20f3a589000
> Resource Creation & Initialization ........... 100% (1353ms)
> Initializating Descriptors ................... 100% (9ms)
> Initializating Command Lists ................. 100% (0ms)
> Finishing Resource Data Initialization ....... 100% (19ms)
> Decoding Function Stream ..................... 100% (6ms)
> Collecting Event Information ................. 100% (2ms)
> Collecting In-Frame GpuMemoryObjects ......... 100% (0ms)
> Collecting Event Mutations ................... 100% (11ms)
> Resource Access Collection ................... 100% (16ms)
> Function Stream Optimization ................. 100% (0ms)
> Function Stream Pre-Pass ..................... 100% (0ms)
> Initializing Resource Reset .................. 100% (80ms)
Initialization Complete:
> Total Initialization Time .................... 1.86s
> Function Count ............................... 567
> Event Count .................................. 18094
> Resource Data Initialization ................. 3113 @ 1.96 GiB
> [D3D12] Resource ........................... 3113 @ 1.96 GiB
> Resource Data Reset .......................... 2 @ 4.2 MiB
> [D3D12] Resource ........................... 2 @ 4.2 MiB
> Heap Usage
> Heap[0] (Dedicated)......................... 2.34 GiB / 7.02 GiB (33.30%)
> Heap[1] (Shared)............................ 55.4 MiB / 18.8 GiB (0.29%)
> Initializing Execution Engine ................ 100% (0ms)
Fatal Exception: EXCEPTION_ACCESS_VIOLATION
Vulkan:
NVIDIA Nsight Graphics Capture Replayer
Loading Capture File:
> Loading File ................................. 100% (1ms)
Capture Information:
> Process....................................... ArcEditor
> Command Line.................................. "D:\Projects\ArcEngine\bin\Release\ArcEditor.exe" -gfx-api=Vulkan
> UUID.......................................... d3121f64-64f3-48d2-90e9-1f0180fa21eb
> Time.......................................... 2026_05_17_14_56_39
> Nsight Version................................ 2026.1.0
> Nsight Build Id............................... 37556978
> Operating System.............................. Windows 11 (25H2)
> Primary GPU................................... NVIDIA GeForce RTX 4060 Laptop GPU
> Driver Vendor................................. NVIDIA
> Driver Version................................ 596.54
> Primary API Version........................... Vulkan
> D3D12Core Version............................. 10.0.26100.8328
> Non-Portable.................................. False
> Captured Frame................................ 26
Replay Information:
> Nsight Version................................ 2026.1.0
> Nsight Build Id............................... 37556978
> Operating System.............................. Windows 11 (25H2)
Initializing Replay:
Failed to register application to profile via capture path, 'D:\Projects\ArcEngine\bin\Release\ArcEditor.exe' via NvAPI, status=-166
> Resource Creation & Initialization ........... 100% (1319ms)
> Injecting device extension: VK_EXT_private_data
> Injecting device extension: VK_NV_device_diagnostic_checkpoints
> Descriptor heap capture/replay enabled
> Using Replay GPU: NVIDIA GeForce RTX 4060 Laptop GPU
> Using Replay Driver Version: 596.54
FATAL INITIALIZATION ERROR: Failed to Create Resource
> UID: 13379
> API: Vulkan
> Object Type: Image
> Thread: 255
> Error: VK_ERROR_OUT_OF_DEVICE_MEMORY (A device memory allocation has failed.)
Both have this error: `Failed to register application to profile via capture path, ‘D:\Projects\ArcEngine\bin\Release\ArcEditor.exe’ via NvAPI, status=-166`

