Machinima 2021.2.0 install error

So I tried re-installing Machinima 2021.2.0 on another drive after I was unable to install it (previous forum post I made about it)
Only this time I can’t install it, it gives me this error:

Error occurred during installation of Machinima: Command failed: “C:\NV_Omniverse\machinima-2021.2.0\omni.machinima.warmup.bat” --/app/environment/name=‘launcher_warmup’
2021-11-07 02:33:38 [65,378ms] [Error] [carb.python] omni.kit.window.file-1.3.3 → <class ‘omni.kit.window.file.scripts.file_window.FileWindowExtension’>: extension object is still alive, something holds a reference on it. References: [“[0]:type: <class ‘cell’>, id: 2666176460600”]
2021-11-07 02:33:39 [66,264ms] [Error] [carb.python] omni.machinima.splash-1.1.0 → <class ‘omni.machinima.splash.machinima_splash.MachinimaSplashExtension’>: extension object is still alive, something holds a reference on it. References: [“[0]:type: <class ‘frame’>, id: 2634692709832”]
2021-11-07 02:33:40 [67,502ms] [Error] [carb.python] omni.kit.menu.utils-1.0.2 → <class ‘omni.kit.menu.utils.scripts.utils.MenuUtilsExtension’>: extension object is still alive, something holds a reference on it. References: [“[0]:type: <class ‘frame’>, id: 2666193760328”]
w:\4e6c775e54dc6d2b\source\library\provider_file\fileproviderwin32.cpp:__cdecl `anonymous-namespace’::WatchDirectoryThread::~WatchDirectoryThread(void)():614: Assertion (m_finished.try_acquire_for(1s)) failed: Deadlocked!

Any help is appreciated.
Thanks.

Ok solved (I think?)
Even though it keeps giving me an error via the Omniverse launcher it turns out if I navigate to where I installed it and just manually run omni.machinima.bat, Machinima opens up just fine.

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Hello @red2dvfx! I am glad that you are able to use Machinima, but having to run a .bat file to load it is definitely a problem. I have passed this information onto the machinima dev team. (Internal ticket OM-40678)

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Hi @red2dvfx, the machinima team is able to reproduce this error and they are working on a solution. If you happen to have any additional logs please add them to this post and I’ll be sure to share them with the dev team.

  • Omniverse Logs: C:\Users\<USERNAME>\.nvidia-omniverse\logs
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