I’ve just set up a new system with a RTX3080 12GB GPU. For testing purpose I installed Omniverse and Marbles RTX demo within it. But I noticed that the glass marbles are rendered with opaque shadows, which is different from expected, since there are lots of screenshots showing transparency and caustics effects, as well as shown in the splash screen of the Marbles RTX itself.
I wonder if anything is wrong and what could be done to correct it.
Brief system config:
- Intel 12700K CPU
- RTX 3080 12GB from MSI
- 32GB memory
- Windows 11
- Game ready driver 512.15 (latest)
A screenshot and a copy of the full logs of Marbles RTX are attached.
Thanks for any advice in advance.
kit_20220407_101247.log (1.4 MB)