Hi all,
after endless trials and errors trying to get the Legacy connector to work properly with Maya 2022/2023/2024 I gave up on it and Installed the newest version of the Native connector on Maya 2023.
I see that there is no more possibility to assign the MDL materials. Is there any work around for that?
So far what I did was to assign the Lambert material instead and instert a basic color texture etc. After opening the .usd file inside USD Composer I see the USD Preview material assigned with no textures whatsover and in order to assign Omni surface I select all the bounding objects with that material and assign the OmniSurface for example.
This workflow is much more time consuming then when I worked with the Legacy connector. Am I missing something?
We stops the development in Maya Legacy Connector. We are now making Maya Native to replace it. Maya Native 208 will support MDL.
Sorry for the trouble.
BTW, Maya Legacy has conflict with Maya USD plugin installed with Maya automatically. You have to rename the MayaUSD folder to make Maya fail to find it to avoid the conflict. Even if you do not load MayaUSD plugin, it still conflicts with Maya Connector because Autodesk sets the MayaUSD path to DLL searching path by default. So, you have to rename MayaUSD folder to make it fail to find it to avoid the conflict.
Hi @juma
Thanks for your reply. I am looking forward to the 208 release then! ;)
I completely uninstalled Maya USD in order to make the Legacy connector to work, but I had to stick to the older version like 103 because the newer ones weren’t deteced by Maya.