It is known that each physical address is composed with rank, row, column, channel and byte offset.
I learnt from Gpgpu-sim that the address mapping scheme in GTX480(Fermi) architecture is
Where R®=row, B(b)=bank, C©=column, S(s)=Burst.
- I am curious that how did they find out this address mapping scheme?
- And whether this address mapping scheme can be applied to other GPU architecture like Tesla K80(Kepler) and GTX980(Maxwell)?