MemoryWriteBuffer and MemoryReadBuffer

Hi,

I have a code which is used MemoryWriteBuffer and MemoryReadBuffer

I need to know what is the code that would have to use to get the result that was obtained using MemoryWriteBuffer and MemoryReadBuffer

This is my code where I use:

[i]PxCooking* cooking = PxCreateCooking(PX_PHYSICS_VERSION, mSDK->getFoundation(), PxCookingParams());
MemoryWriteBuffer buf;
bool status = cooking->cookTriangleMesh(meshDesc, buf);

PxTriangleMesh* triangleMesh = mSDK->createTriangleMesh(MemoryReadBuffer(buf.data));[/i]

If I remember correctly MemoryWriteBuffer was previously in the file"stream.h"? But now with PhysX 3.3 can not find it.

Greetings and thanks.