Hi Forum,
We have tried to use the Mesh Merge Utility tool but have faced some challenges. Our robot model has multiple sub-levels of Xforms each with a few meshes to hundreds in others, we want to merge these meshes but keep the hierarchy persistent.
If we merge anything now we will get a merged xform, but it will be in the outermost layer which is world in our case. We would like the merged mesh to be created under the xform where the meshes were initially selected for merging.
Is there a way to do this? Or is there a method to drag and drop the new merged mesh exactly in the same position in the xform?
Really we just want the merged mesh positioned as it is in outermost layer, but under the xform it was created from.
Hope you can help :)