Hi, I’ve been missing call stacks for my D3D Draw and Dispatch calls for every version of Nsight I’ve used, and I’ve been really hoping to fix it.
I can’t get the call stacks to show properly for my own D3D app, or any DirectX SDK sample. I only see the hexadecimal address, the module name but nothing else. (I do see normal call stacks in Visual Studio when I’m not using Nsight.) Here’s an example of what I see from profiling the SDK sample FluidCS11:
and here’s a pic of my stack tracing settings:
Is there a setting I am missing somewhere? Any help you can give would be much, much appreciated.