Mixamo rigging on Machinima

helo guys! Is there a correct way to import mixamo rigging on pose estimation? i tried to do auto retargeting and even manual retargeting…but the model is broken…maybe something with rotations of the bones? can i use skeleton from sol model from nvidia in my t-pose model? i see there is a skeleton binding but i cnnot get it work… thanks

Hi there, I am looking to achieve the same thing. Will report back if I achieve it.

I got this working but outside of omniverse, i use pose estimation and send osc to designer with joint information. If you got this working inside omniverse let me know.