I use R28.2.
I gave 9 input buffers, but I could only stitch 8 buffers.
The last buffer cannot be stitched into the output image.
the parameters were correct.
#define MAX_COMPOSITE_FRAME 16
From the macro definition, I guess that up to 16 buffer can be supported
Would be nice if you guys could share the source for these routines. I have posted about another problem with NvBufferComposite with width and height problems.
The compositor implements much of the DirectX Video Acceleration 2.0 Enhanced Video Processor specification, including deinterlacing,
scaling, color conversion, proc-amp, and compositing for up to 8 input surfaces.