MSAA with OpenGL ES

I’d like to use the MSAA with OpenGL ES.
Could you show me how to use it ?

For graphics use-cases, we have the samples in


Please take a look and see if either sample is close to your use-case.

I’d like to reduce the jaggy like the attached file.
I’m investigating how to do it.
I think that one of the solutions is MSAA.
Do you have any idea ?

Please check if either sample can be run and show the phenomenon. So that we can check and see if can provide suggestion.

I can see the jaggy with the eglstreamcube sample.

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