- Am i correct in thinking that anything compiled with the Cuda 1.0SDK will not support my videocard? I have a commercial physics plugin (.dll) complain when installing the plugin.dll that it could not find cudart.dll!
So I then installed the 1.1 toolkit, and it did not want to work…I then installed the 1.0 toolkit, however this time i got an error message during the 1.0 Toolkit install that “No Supported Videocard was found”. However my plugin will install and work okay then, however it’s showing absolutely no improvement over the non CUDA version.
This makes me think that the 1.0 SDK does not support the 8800GTS (G92), and thus my plugin which claims Geforce8 Compatibility is not actually going to be compatible, and I’ve now spent a lot of money for nothing?
- I have tried downloading some examples from Nvidia’s site, Cuda demos like Fluidgl and get the error message: “Graphics interopability on multi GPU systems currently not supported…”
!!! But i don’t have multiple GPUs only a single 512Mb 8800GTS !!!
In fact I’m running an X38 which doesn’t support SLI at all.
What’s the licence agreement for Windows with Cudart.dll?
I found this thread that if solved, would of saved me a days worth of effort.
Why can’t developers release the version of the cudart.dll that is used to compile?
On the Nvida Developers page i noticed this:
“CUDA 1.1 Released!
The new version of NVIDIA’s GPU computing suite includes several new features:
* CUDA integrated into display driver (169.09 and above on Windows)
* Support for GeForce 8800 GT”
If Cuda is integrated into 1.69.21 or 169.25 than why am i having so many issues and have to install the toolkit? And also regarding getting Cuda working with OGL demos etc, that claim 8 series compatibility?
Any information or light that could be shed, would be appreciated.