Hi scottti,
The navsim_navigate app is not setup to use the joystick.
To add this possibility you need the following changes:
1. Add commander node:
{ "name": "commander", "subgraph": "packages/navigation/apps/differential_base_commander.subgraph.json" }
2. Add required edges to enable the command control in simulation:
{ "source": "commander.subgraph/interface/command", "target": "simulation.interface/input/base_command" }, { "source": "navigation.subgraph/interface/command", "target": "commander.subgraph/interface/control" }
3. Add the manual mode channel to the navigation control configuration:
config:{ .... "navigation.control.lqr": { "isaac.planner.DifferentialBaseLqrPlanner": { "manual_mode_channel": "commander.robot_remote/isaac.navigation.RobotRemoteControl/manual_mode" } }, "navigation.control.control": { "isaac.planner.DifferentialBaseControl": { "manual_mode_channel": "commander.robot_remote/isaac.navigation.RobotRemoteControl/manual_mode" } }, ...
4. Add the commander subgraph to the application data in the BUILD file:
isaac_app( name = "navsim_navigate", data = [ ... "//packages/navigation/apps:differential_base_commander_subgraph" ], ... )
After this, you should be able to use the Virtual GamePad.
To disable the manual mode and change to the autonomous navigation disable the deadman_switch (tick Isaac Sight → Application Configuration → [commander.robot_remote] → disable_deadman_switch + submit)
Let me know if it works for you