# Ndisplay mGPU or multi process rendering for a Cluster?

**URL:** <https://forums.developer.nvidia.com/t/ndisplay-mgpu-or-multi-process-rendering-for-a-cluster/363230>\
**Category:** Unreal\
**Tags:** unreal-engine\
**Created:** [March 12, 2026, 6:56am UTC](https://forums.developer.nvidia.com/t/ndisplay-mgpu-or-multi-process-rendering-for-a-cluster/363230 "2026-03-12T06:56:47Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![lukaspezzei](https://developer.download.nvidia.com/images/forums/profile-default-devtalk-84.png) [@lukaspezzei](https://forums.developer.nvidia.com/u/lukaspezzei)\
**Post date:** [March 12, 2026, 6:56am UTC](https://forums.developer.nvidia.com/t/ndisplay-mgpu-or-multi-process-rendering-for-a-cluster/363230/1 "2026-03-12T06:56:48Z")

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Hello,

I was trying to set up an Unreal Engine Project with nDisplay where I want multiple PC’s to render with ndisplay. I came accross this documentation from epic games about synchronisation with nDisplay with nvidia GPUS: [nDisplay Synchronization with NVIDIA GPUs in Unreal Engine | Unreal Engine 5.7 Documentation | Epic Developer Community](https://dev.epicgames.com/documentation/en-us/unreal-engine/ndisplay-synchronization-with-nvidia-gpus-in-unreal-engine)

There it is stated that this setup requires a mGPU setup and not a multi process setup. On the epic forums documenation about multi process rendering it is stated that mGPU is supported up to Ampere GPU’s. [Multi-Process Rendering with Unreal Engine | Unreal Engine 5.7 Documentation | Epic Developer Community](https://dev.epicgames.com/documentation/en-us/unreal-engine/multi-process-rendering-with-unreal-engine)

So me it seems like the documentation might be deprecated and I would like to ask one your experts. My Question would be If I want to use a cluster of multiple PC’s with Blackwell GPUS using the Nvidia render sync policy would I use a mGPU or an multi Proecess setup?

Thank you for your help.
