Need efficient CUDA polygons fill algorithm

Hi,

I need efficient fill algorithm to fill closed polygons (like ex. Scanline fill), which I can run on CUDA. Have you got any suggestions?

Thanks in advance for any replays!

Hi,

I need efficient fill algorithm to fill closed polygons (like ex. Scanline fill), which I can run on CUDA. Have you got any suggestions?

Thanks in advance for any replays!