Need example to import Unreal map

We are trying to use some external map, port into Isaac to validate the Isaac scaliability.
Currently I used the following map as example.

By copying the content into the IsaacSimProject, I’m able to start the map.
But I can’t start carter config through plugin, and issac app can’t connect to the simulator.

Is there anything I need to do?
This is my process:

  1. Import the valley map.
  2. adjust the coordinate, in the carter config file.
  3. ./Engine/Binaries/Linux/UE4Editor The_Valley valley -vulkan -isaac_sim_config_json=“isaac/apps/carter_sim/bridge_config/carter_full.json”

Also I don’t see any special config in the blueprint.

In the map change the game mode to IsaacSimGameModeBase:

The asset is in the IsaacSim Plugin at:
Blueprint’/IsaacSim/Core/IsaacSimGameModeBase.IsaacSimGameModeBase’

This game mode loads the json specified by -isaac_sim_config_json=“isaac/apps/carter_sim/bridge_config/carter_full.json”

Hi Hammad, I also wanted to run the carter_sim application in a new environment. Could you please give more detailed information about that? I have very little knowledge of Unreal Engine. If you could give step-by-step instructions about how to run the applications in a new environment, I would highly appreciate it.

Hi xmaster,

Sorry for the late reply.
In order to test Carter in a new map, you can do this in 2 steps:
step 1) import the desired map into Isaac sim
for this you can follow any UE4 instruction, like this one: Level Designer Quick Start in Unreal Engine | Unreal Engine 5.0 Documentation

step 2) ste the game mode as Hammad has mentioned in the top message.

Hope this works,
Liila

Hi Liila,

Thank you for the answer which helped me.

xmaster