Originally published at: https://developer.nvidia.com/blog/new-video-composition-and-layering-with-universal-scene-description/
Developers are using Universal Scene Description (OpenUSD) to push the boundaries of 3D workflows. As an ecosystem and interchange paradigm, OpenUSD models, labels, classifies, and combines a wide range of data sources into a composed ground truth. It is also highly extensible with four key features that help developers meet the demands of virtual worlds.…