Normals exported to 3Dc not working when using v2024.1.1

Hi! I am limited at how I can test versions, but still want to ask if anything has changed in 3Dc normals export. I used to use v2021.2.0 and it exported perfectly, when trying to switch to v2024.1.1 export seems to work fine, I can open the resulting DDS in Photoshop, but it crashed the game engine. I’ve had to revert back to v2021.2.0

Hi @mrx1979! I bet this is because 2024.1.1 defaults to not using the DXT10 header extension for BC5u (the item for this is bullet point 3 in New Features under NVIDIA Texture Tools Exporter 2024.1.1 / NVTT 3.2.5.1 Released ; see Option to save BC5u (ATI2) without DXT10 Header and straight alpha mode (instead of opaque) specifically - #2 by nbickford for more details ).

Could you try checking “DDS: Use DXT10 Header” and let me know if it loads in your game engine?

Thank you!