I have installed the final version of Nsight 3.0 for Visual Studio. I am using the MSVS 2010 Pro version in a Windows 7 64 bits, nVidia GTX 680, driver version 320.00. After debugging a shader for the first time (which worked flawlessly – good work :D ), the debugger started ignoring all changes I made in the source file after that debug session, skipping all lines I had added in all subsequent debug sessions.
Is there something I am doing wrong? I am editing my shaders inside Visual Studio, and the shaders are in the root directory of my project. I have also tried dynamic shader editing, but even so all my changes were ignored.
Thx in advance,
T