Does anyone know if the new Nsight 3.1 is supposed to support OpenGL 4.3 and 4.4 (minus compute shaders)? I can’t find it mentioned anywhere explicitly.
Nsight 3.1 doesn’t support OpenGL 4.3 yet. We are working towards it but don’t expect anything before early next year. Thanks for your interest. -s
What about 430 core shaders? Is Nsight able to handle them?
Is there an “estimated release date” for support for CS please ?
and would it be possible to support GL_PRIMITIVE_RESTART_FIXED_INDEX ?
I another thread sdomine mentioned an estimated date for the next release: https://devtalk.nvidia.com/default/topic/622306/nsight-visual-studio-edition/visual-studio-2013-and-nsight/post/4051914/#4051914
I’m uncertain as to the status of GL_PRIMITIVE_RESTART_FIXED_INDEX support but I believe it should be very doable. I’ll look into it.
GL_PRIMITIVE_RESTART_FIXED_INDEX is supported in our next release.