Hi, I’m pretty stuck on this one so would appreciate help.
Note: Using Nsight frame debugger.
On DX11 I can debug DX11 HLSL assembly (without having any debug info on the shaders) using the latest nSight (4.0 RC).
However, on DX9 I don’t manage to do it.
I also don’t see “Pixel History”.
Am I doing something wrong or is it simply not supported?