I installed the NSight a few days ago and I can’t make it work stable. The performance analysis does not analyze DX calls at all (empty report and no error messages) and constantly crashes. Graphics debugging seams to work more or less stable when not in Frame Profiler mode. Frame Profiler crashes the app after around 20 seconds to a minute of work. I tried debugging the same app on a different system (Win7, VS12, different NVidia GPU 600+) and everything works perfectly. What could be a problem? My gpu?
P.S. A quick question - I read that NSight can debug shaders and I understood that means line by line (like intellitrace). I can’t find how to do it in my DX9 app, is it even supported? Just give me the name of the mode I need to look into, if there is one, I will read all the rest.