NuRec support in XR?

NuRec renders correctly in the normal Perspective view and also through xrCamera while XR is inactive. However, as soon as I enable Simulated XR, the stereo XR output becomes heavily garbled/smeared. It is not black as with OmniDirectionalStereo, but it is still clearly unusable.

Is this a bug, or is NuRec in Simulated XR simply not supported yet?

My setup is:

  • Isaac Sim XR VR: 6.0.0-rc.22

  • Kit SDK: 110.0.0

  • OS: Ubuntu 24.04.4

  • GPU: RTX 4090

  • Driver: 560.35.05

I also noticed that with OmniDirectionalStereo, NuRec renders completely black.

Is NuRec support for XR planned, and if so, is there any timeline for it?

Best regards,
Kim

I am not sure if NuRec supports VR. Let me ask the engineers.

Thanks 👍

—Kim

Hi @Richard3D , did you get some news from the engineers?

Not yet, but I would say no at the moment. Let me ask again.

Thanks I think splats has enormous potential in a lot of use cases 👍

—Kim

Any news here? =)

Sorry for the delay. Let me ask for an update.

I have been told that NuRec in XR is already available and being tested in the latest version of kit, soon to be released, in kit 110.2

AWESOME!!!

Thanks a lot =)