NVIDIA has a strong presence at Siggraph this year, and there are several events that may be of interest to CUDA and other GPU developers. See you there!
Tuesday, 4 August
4:30 pm - 6:30 pm
Birds of a Feather: OpenCL
Room 263 Ernest N. Memorial Convention Center
Meet designers and implementers of this significant new standard for heterogeneous parallel programming on GPUs and CPUs, and learn how OpenCL inter-operates with OpenGL, enabling advanced, cross-platform, visual computing applications.
5:00 pm -6:00 pm
Birds of a Feather: Interactive Ray Tracing
Waterbury Ballroom Sheraton New Orleans
A variety of academic and industry leaders provide presentations and demos, with questions and discussions encouraged.
Wednesday, 5 August
Advances in GPU-based Image Processing and Computer Vision
Alternative Rendering Pipelines on NVIDIA CUDA
Andrei Tatarinov and Alexander Kharlamov
Efficient Ray Tracing on NVIDIA GPUs
Steve Parker and Phillip Miller
Course: Beyond Programmable Shading II
This second course in the series Beyond Programmable Shading presents the state of the art in combining traditional rendering API usage with advanced task- and data-parallel computation to increase the image quality of interactive graphics.
For the full list see: