NVIDIA at SIGGRAPH 2009

NVIDIA has a strong presence at Siggraph this year, and there are several events that may be of interest to CUDA and other GPU developers. See you there!

Tuesday, 4 August

4:30 pm - 6:30 pm
Birds of a Feather: OpenCL
Room 263 Ernest N. Memorial Convention Center

Meet designers and implementers of this significant new standard for heterogeneous parallel programming on GPUs and CPUs, and learn how OpenCL inter-operates with OpenGL, enabling advanced, cross-platform, visual computing applications.

http://www.khronos.org/news/events/detail/…09_new_orleans/

5:00 pm -6:00 pm
Birds of a Feather: Interactive Ray Tracing
Waterbury Ballroom Sheraton New Orleans

A variety of academic and industry leaders provide presentations and demos, with questions and discussions encouraged.

Wednesday, 5 August

8:30-9:30am
Advances in GPU-based Image Processing and Computer Vision
James Fung

1:30-2:30pm
Alternative Rendering Pipelines on NVIDIA CUDA
Andrei Tatarinov and Alexander Kharlamov

2:45-3:45pm
Efficient Ray Tracing on NVIDIA GPUs
Steve Parker and Phillip Miller

Thursday

1:45-5:30pm
Course: Beyond Programmable Shading II

This second course in the series Beyond Programmable Shading presents the state of the art in combining traditional rendering API usage with advanced task- and data-parallel computation to increase the image quality of interactive graphics.

For the full list see:
http://developer.nvidia.com/object/siggraph-2009.html