how to get blast tower demo ? where to download?
it cant be downloaded from github… maybe someone?
Hey @delphi88,
The Github repo is public, so you should be able to see this:
Click on “view raw” and your browser should download the file.
That said, Blast is not actively maintained any longer, so no guarantees.
Thanks.
forget to add… tried in past
PS C:\Users\strto\Downloads\blast_tools_and_samples-windows (2)> .\download_sample_resources.bat
Running packman to pull resources…
Processing project file ‘C:\Users\strto\Downloads\blast_tools_and_samples-windows (2)\samples\resources\configs\resources.xml’
Package ‘BlastSampleResources’ at version ‘22532953’ is missing from local storage.
Package 'BlastSampleResources' at version '22532953' is missing from local storage.
packman(ERROR): Unable to download file from 'https://d4i3qtqj3r0z5.cloudfront.net/BlastSampleResources%4022532953' (server returned 403)
Seems that the resources are not served any longer. You might be out of luck then. As I said, this is not actively maintained anymore.
I can check if I find some internal contact, but no promise.
I received some feedback. It seems PhysX had a similar issue:
For PhysX we had to update packman at some point for downloads to still work: PhysX SDK Releases <= 5.3.0 Packman errors when running generate_projects.bat|sh · NVIDIA-Omniverse/PhysX · Discussion #230 · GitHub
The package is actually there and publicly downloadable: https://d4i3qtqj3r0z5.cloudfront.net/BlastSampleResources%4022532953.7z
Does that help in your situation?
no
all the same
well its very strange - there are no wat no build blast now?
Hello delphi88,
I’ve updated Packman in the NVIDIAGameWorks/Blast repo, and fixed a few project generation issues along the way. After pulling the latest commit in master
, the download_sample_resources.bat should work for you. (It worked for me.)
Although project generation works, the code in the NVIDIAGameWorks branch has now gone stale by the current C++ standards. We don’t plan to update this repo however; it’s being kept up for now just as an archive of the older Blast SDK.
There is a newer Blast SDK in the NVIDIA-Omniverse/PhysX github repo. Although it contains many updates to the low-level solver, including the stress solver, it does not have most of the tools nor the SampleAssetViewer. As Markus pointed out, development is not currently active in that repo.
I hope this helps,
Bryan Galdrikian