Hello, there is a problem when using DX12 in Unreal Engine 5.0.3 editor:
The video card is RTX2060, the latest drivers are installed, everything works fine on DX11 - but when you try to switch to DX12 - the UE5 editor starts behaving inadequately - it’s simply impossible to work - I’m attaching video.

There is also a problem when using the DLSS and RTXGI plugins - the project cannot be compiled, it gives an error:

1>UnrealBuildTool : error : Expecting to find a type to be declared in a module rules named 'DLSSMoviePipelineSupport' in UE5Rules, Version=, Culture=neutral, PublicKeyToken=null.  This type must derive from the 'ModuleRules' type defined by Unreal Build Tool.

A temporary solution helps - moving plugins from the engine folder - to the project folder, that is, from ‘UE_5.0\Engine\Plugins\Runtime\Nvidia’ → to ‘Project\Plugins\Runtime\Nvidia’ - but I’m not sure - is is this the right solution???