Hey guys,
I’ve been trying to debug my Oculus Mobile SDK (native, not Unity) with OGL ES 3 and it would be super useful to use the Nsight Graphics (2019.3.0) tool as the other tools I am finding aren’t useful at all/don’t really help debugging much.
Whenever I try to launch an app it just it fails to inject:
Connecting to: Quest 2
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Android version: 26
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Supported ABI: a32 a64
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Rooted: No
Launching package: com.ecs.test3 -
Primary ABI: armeabi-v7a
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Intent arguments: com.ecs.test3/com.ecs.test3.TestNativeSubclass
Injector deployed
libAndroidGFXInjection.so deployed
libNvda.Graphics.Interception.so deployed
libnvperfapi32.so deployed
libNvPmApi.Core.so deployed
libVkLayer_nomad.so deployed
Unsetting property wrap.com.ecs.test3
Launching com.ecs.test3/com.ecs.test3.TestNativeSubclass
Scanning process…
Injecting library…
Injection failed
Launch failedAny way of making this work? Thank you!
Matt