I am new to vtk and I try to get a volume rendering working with stereoscopic 3D. When I add a volume before the first rendering, everything works fine.
When I add a volume after the scene has already been rendered one or more times, my application crashes. The stack trace says that the crash is in nvidia libraries, but I don’t think it is an NVIDIA problem. When I disable stereo 3D rendering (I use type “crystaleyes” for NVIDIA shutter), everything works as expected.
I am using vtk-5.8. Does anyone have an idea what I am doing wrong?