Hi,
I am integrating NVIDIA Video Effects / Maxine Upscale in a local video generation workflow.
My pipeline is roughly:
- Generate a native/base video with LTX 2.3
- Use NVIDIA VFX / NvVFX Upscale as a post-processing step
- Export the final video in 1080p / 2K / 4K
Hardware:
- RTX 5090, 32 GB VRAM
- Windows
- Local workflow, no cloud rendering
The upscale itself works, but during the upscaling step the GPU seems almost fully occupied. It blocks the card for the rest of the workflow, even though the generation step is already finished.
My question is:
Is this expected behavior for NvVFX / Maxine Upscale?
Does the upscaler normally take exclusive or near-exclusive GPU resources while processing a video?
If yes, what is the recommended architecture?
For example:
- run upscale only at final export time
- keep a native/proxy video for editing and module-to-module processing
- avoid upscaling every generated segment
- upscale only the final assembled video
Also, is there any recommended way to:
- reduce GPU pressure during upscaling
- run the upscaler with lower priority
- process in chunks
- avoid blocking other CUDA workloads
- share the GPU better with a video generation pipeline
I am trying to understand whether this is a normal design constraint of the NVIDIA upscaler, or if I am using it incorrectly.
Thanks.